General
Pokémon
This type in the Pokémon search
80 Pokémon total
Moves
| Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description |
|---|---|---|---|---|---|---|---|
| Acupressure | ![]() |
|
30 | -- | 0% | Raises one of the user's stats at random by two levels. | |
| Assist | ![]() |
|
20 | -- | 100% | Randomly selects and uses one of the trainer's other Pokemon's moves. | |
| Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| Barrage | ![]() |
|
20 | 15 | 85% | Hits 2-5 times in one turn. | |
| Baton Pass | ![]() |
|
40 | -- | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| Belly Drum | ![]() |
|
10 | -- | 100% | User pays half its max HP to raise its Attack as high as is allowed by stat changes. | |
| Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. |
| Bind | ![]() |
|
20 | 15 | 75% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Block | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | |
| Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |
| Camouflage | ![]() |
|
20 | -- | 100% | User's type changes to match the terrain. | |
| Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |
| Charm | ![]() |
|
20 | -- | 100% | Lowers the target's Attack by two levels. | |
| Comet Punch | ![]() |
|
15 | 18 | 85% | Hits 2-5 times in one turn. | |
| Constrict | ![]() |
|
35 | 10 | 100% | Has a 10% chance to lower the target's Speed. | |
| Conversion | ![]() |
|
30 | -- | 100% | User's type changes to the type of one of its moves (including this one), chosen at random. | |
| Conversion2 | ![]() |
|
30 | -- | 100% | Changes the user's type to a random type either resistant or immune to the last move used against it. | |
| Copycat | ![]() |
|
20 | -- | 0% | Uses the target's last used move. | |
| Covet | ![]() |
|
40 | 40 | 100% | Takes the target's item. | |
| Crush Claw | ![]() |
|
10 | 75 | 95% | Has a 50% chance to lower the target's Defense. | |
| Crush Grip | ![]() |
|
5 | varies | 100% | Inflicts more damage to targets with more HP remaining, with a maximum of 110 power. | |
| Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
| Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |
| Disable | ![]() |
|
20 | -- | 80% | Disables the target's last used move for 1-8 turns. | |
| Dizzy Punch | ![]() |
|
10 | 70 | 100% | Has a 20% chance to Confuse the target. | |
| Double Hit | ![]() |
|
10 | 35 | 90% | Hits twice in one turn. | |
| Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
| Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |
| DoubleSlap | ![]() |
|
10 | 15 | 85% | Hits 2-5 times in one turn. | |
| Egg Bomb | ![]() |
|
10 | 100 | 75% | Inflicts regular damage. | |
| Encore | ![]() |
|
5 | -- | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| Endeavor | ![]() |
|
5 | varies | 100% | Lowers the target's HP to equal the user's. | |
| Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
| Explosion | ![]() |
|
5 | 250 | 100% | Inflicts double damage and faints the user. | |
| ExtremeSpeed | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Inflicts regular damage. |
| Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
| Fake Out | ![]() |
|
10 | 40 | 100% | 1 | Goes first. Can only be used as the first move after the user enters battle. Causes the target to Flinch. |
| False Swipe | ![]() |
|
40 | 40 | 100% | Cannot lower the target's HP below 1. | |
| Feint | ![]() |
|
10 | 50 | 100% | 2 | Goes first. Only works if the target uses Protect or Detect on this turn. |
| Flail | ![]() |
|
15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Flash | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
| Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |
| Follow Me | ![]() |
|
20 | -- | 100% | 3 | Goes first. Redirects the target's single-target effects to the user for this turn. |
| Foresight | ![]() |
|
5 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | |
| Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
| Fury Attack | ![]() |
|
20 | 15 | 85% | Hits 2-5 times in one turn. | |
| Fury Swipes | ![]() |
|
15 | 18 | 80% | Hits 2-5 times in one turn. | |
| Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
| Glare | ![]() |
|
30 | -- | 75% | Paralyzes the target. | |
| Growl | ![]() |
|
40 | -- | 100% | Lowers the target's Attack. | |
| Growth | ![]() |
|
40 | -- | 100% | Raises the user's Special Attack. | |
| Guillotine | ![]() |
|
5 | varies | 30% | Causes a one-hit KO. | |
| Harden | ![]() |
|
30 | -- | 100% | Raises the user's Defense. | |
| Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |
| Heal Bell | ![]() |
|
5 | -- | 100% | Cures the user and the user's ally, if any, of major status effects. | |
| Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. |
| Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| Horn Attack | ![]() |
|
25 | 65 | 100% | Inflicts regular damage. | |
| Horn Drill | ![]() |
|
5 | varies | 30% | Causes a one-hit KO. | |
| Howl | ![]() |
|
40 | -- | 100% | Raises the user's Attack. | |
| Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
| Hyper Fang | ![]() |
|
15 | 80 | 90% | Has a 10% chance to make the target Flinch. | |
| Hyper Voice | ![]() |
|
10 | 90 | 100% | Inflicts regular damage. | |
| Judgment | ![]() |
|
10 | 100 | 100% | If the user is holding a plate, the damage inflicted will match it. | |
| Last Resort | ![]() |
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | |
| Leer | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | |
| Lock-On | ![]() |
|
5 | -- | 100% | Ensures that the user's next move will hit the target. | |
| Lovely Kiss | ![]() |
|
10 | -- | 75% | Puts the target to Sleep. | |
| Lucky Chant | ![]() |
|
30 | -- | 0% | Prevents the target from inflicting critical hits for five turns. | |
| Me First | ![]() |
|
20 | -- | 0% | Uses the target's move against it before it attacks, with power increased by 50%. | |
| Mean Look | ![]() |
|
5 | -- | 100% | Prevents the target from leaving battle. | |
| Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |
| Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |
| Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | |
| Milk Drink | ![]() |
|
10 | -- | 100% | Heals the user by half its max HP. | |
| Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |
| Mind Reader | ![]() |
|
40 | -- | 100% | Ensures that the user's next move will hit the target. | |
| Minimize | ![]() |
|
20 | -- | 100% | Raises the user's Evade. | |
| Moonlight | ![]() |
|
5 | -- | 100% | Heals the user by half its max HP at the right time of day, or 1/4 otherwise. | |
| Morning Sun | ![]() |
|
5 | -- | 100% | Heals the user by half its max HP at the right time of day, or 1/4 otherwise. | |
| Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
| Nature Power | ![]() |
|
20 | -- | 0% | Uses a move which depends upon the terrain. | |
| Odor Sleuth | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | |
| Pain Split | ![]() |
|
20 | -- | 0% | Sets the user's and targets's HP to the average of their current HP. | |
| Pay Day | ![]() |
|
20 | 40 | 100% | Scatters money on the ground worth twice the user's level. | |
| Perish Song | ![]() |
|
5 | -- | 100% | User and target both faint after three turns. | |
| Pound | ![]() |
|
35 | 40 | 100% | Inflicts regular damage. | |
| Present | ![]() |
|
15 | varies | 90% | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
| Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
| Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |
| Quick Attack | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. |
| Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | |
| Rapid Spin | ![]() |
|
40 | 20 | 100% | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
| Razor Wind | ![]() |
|
10 | 80 | 100% | User charges for one turn before attacking. | |
| Recover | ![]() |
|
10 | -- | 100% | Heals the user by half its max HP. | |
| Recycle | ![]() |
|
10 | -- | 100% | User regains the item it was holding when it entered battle, if it is no longer holding an item. | |
| Refresh | ![]() |
|
20 | -- | 100% | Cleanses the user of a Burn, Paralysis, or Poison. | |
| Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
| Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
| Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | |
| Safeguard | ![]() |
|
25 | -- | 100% | Protects the user's field from incoming major status ailments and Confusion for five turns. | |
| Scary Face | ![]() |
|
10 | -- | 90% | Lowers the target's Speed by two levels. | |
| Scratch | ![]() |
|
35 | 40 | 100% | Inflicts regular damage. | |
| Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | |
| Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| Selfdestruct | ![]() |
|
5 | 200 | 100% | Inflicts double damage and faints the user. | |
| Sharpen | ![]() |
|
30 | -- | 100% | Raises the user's Attack. | |
| Sing | ![]() |
|
15 | -- | 55% | Puts the target to Sleep. | |
| Sketch | ![]() |
|
1 | -- | 100% | Permanently becomes the target's last used move. Fails against Sketch and Struggle. | |
| Skull Bash | ![]() |
|
15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | |
| Slack Off | ![]() |
|
10 | -- | 100% | Heals the user by half its max HP. | |
| Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | |
| Slash | ![]() |
|
20 | 70 | 100% | Has an increased chance for a critical hit. | |
| Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
| SmellingSalt | ![]() |
|
10 | 60 | 100% | If the target is Paralyzed, inflicts double damage and cures the Paralysis. | |
| SmokeScreen | ![]() |
|
20 | -- | 100% | Lowers the target's Accuracy. | |
| Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |
| Softboiled | ![]() |
|
10 | -- | 100% | Heals the user by half its max HP. | |
| SonicBoom | ![]() |
|
20 | varies | 90% | Inflicts 20 points of damage. | |
| Spike Cannon | ![]() |
|
15 | 20 | 100% | Hits 2-5 times in one turn. | |
| Spit Up | ![]() |
|
10 | varies | 100% | Power is equal to 100 times the amount of energy Stockpiled. | |
| Splash | ![]() |
|
40 | -- | 100% | Does nothing. | |
| Stockpile | ![]() |
|
20 | -- | 100% | Stores energy up to three times for use with Spit Up and Swallow. | |
| Stomp | ![]() |
|
20 | 65 | 100% | Has a 30% chance to make the target Flinch. | |
| Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
| Struggle | ![]() |
|
1 | 50 | 100% | Inflicts typeless damage. User receives 1/4 its max HP in recoil. | |
| Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Super Fang | ![]() |
|
10 | varies | 90% | Inflicts damage equal to half the target's HP. | |
| Supersonic | ![]() |
|
20 | -- | 55% | Confuses the target. | |
| Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
| Swallow | ![]() |
|
10 | -- | 100% | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
| Sweet Kiss | ![]() |
|
10 | -- | 75% | Confuses the target. | |
| Sweet Scent | ![]() |
|
20 | -- | 100% | Lowers the target's Evasion. | |
| Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |
| Swords Dance | ![]() |
|
30 | -- | 100% | Raises the user's Attack by two levels. | |
| Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | |
| Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | |
| Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |
| Teeter Dance | ![]() |
|
20 | -- | 100% | Target becomes Confused. | |
| Thrash | ![]() |
|
20 | 90 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | |
| Tickle | ![]() |
|
20 | -- | 100% | Lowers the target's Attack and Defense. | |
| Transform | ![]() |
|
10 | -- | 100% | User becomes a copy of the target until it leaves battle. | |
| Tri Attack | ![]() |
|
10 | 80 | 100% | Has a 20% chance to Burn, Freeze, or Paralyze the target. | |
| Trump Card | ![]() |
|
5 | varies | 0% | Inflicts more damage when this move has less PP, with a maximum of 190 power. | |
| Uproar | ![]() |
|
10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | |
| ViceGrip | ![]() |
|
30 | 55 | 100% | Inflicts regular damage. | |
| Weather Ball | ![]() |
|
10 | 50 | 100% | If there be weather, the damage inflicted will be doubled and have the weather's type. | |
| Whirlwind | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
| Wish | ![]() |
|
10 | -- | 100% | User or its replacement will recover half its max HP at the end of the next turn. | |
| Wrap | ![]() |
|
20 | 15 | 85% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Wring Out | ![]() |
|
5 | varies | 100% | Inflicts more damage to targets with more HP remaining, with a maximum of 110 power. | |
| Yawn | ![]() |
|
10 | -- | 100% | Target Sleeps at the end of the next turn. |
152 moves total
![[logo]](/images/veehead.png)


RBY

