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27
dark

General

dark
dark special

Gold/Silver/Crystal GSC

Offensive Modifers

0× against
½× against
dark fighting steel
2× against
ghost psychic

Defensive Modifiers

0× from
psychic
½× from
dark ghost
2× from
bug fighting

Pokémon

This type in the Pokémon search

Absol Cacturne Carvanha Crawdaunt Darkrai Drapion Honchkrow Houndoom Houndour Mightyena Murkrow Nuzleaf Poochyena Sableye Sharpedo Shiftry Skuntank Sneasel Spiritomb Stunky Tyranitar Umbreon Weavile

23 Pokémon total

Moves

Move Type Dmg PP Power Acc.* Pri. Description
Assurance dark physical 10 50 100% Inflicts double damage if the target has already received damage this turn.
Beat Up dark physical 10 10 100% Hits once for every conscious Pokemon the user's trainer has.
Bite dark physical 25 60 100% Has a 30% chance to make the target Flinch.
Crunch dark physical 15 80 100% Has a 20% chance to lower the target's Defense.
Dark Pulse dark special 15 80 100% Has a 20% chance to make the target Flinch.
Dark Void dark none 10 -- 80% Puts the target to Sleep.
Embargo dark none 15 -- 100% Target cannot use held items until it leaves battle.
Faint Attack dark physical 20 60 100% Never misses.
Fake Tears dark none 20 -- 100% Lowers the target's Special Defense by two levels.
Flatter dark none 15 -- 100% Raises the target's Special Attack by two levels and Confuses the target.
Fling dark physical 10 varies 100% Throws held item at the target; power depends on the item.
Knock Off dark physical 20 20 100% Target drops its held item.
Memento dark none 10 -- 100% Lowers the target's Attack and Special Attack by two levels. User faints.
Nasty Plot dark none 20 -- 0% Raises the user's Special Attack by two levels.
Night Slash dark physical 15 70 100% Has an increased chance for a critical hit.
Payback dark physical 10 50 100% Inflicts double damage if the user receives damage before using this move.
Punishment dark physical 5 60 100% Inflicts more damage to targets with more positive stat changes.
Pursuit dark physical 20 40 100% If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Snatch dark none 10 -- 100% 4 Goes first. Steals the target's move, if it is self-targeted.
Sucker Punch dark physical 5 80 100% 1 Goes first. Only works if the target uses a damaging move this turn.
Switcheroo dark none 10 -- 100% User and target swap items until the end of the battle.
Taunt dark none 20 -- 100% For the next two turns, the target can only use moves that inflict damage.
Thief dark physical 10 40 100% Takes the target's item.
Torment dark none 15 -- 100% Prevents the target from using the same move twice in a row until it leaves battle.

24 moves total

Dark in other Pokédexes