Main Pokédex page | Flavor text and images
General
Abilities
- Intimidate
- This Pokémon lowers the enemy's Attack one level when it enters battle.
- Quick Feet
- This Pokémon's Speed rises one level when it has a major status effect.
Dex Numbers
- Generation
RSE
Kanto- 262
Johto- n/a
Hoenn- 11
Sinnoh- n/a
Names
- Japanese
- グラエナ
- Romaji
- Guraena
Flavor
Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 5: Ground
- Steps to hatch
- 3,840
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 128 or 0x80
- Capture rate
- 127 or 0x7f
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Attack
- Wild held items
- Pecha Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 177 | 344 | 56.2 | |
| Attack | 142 | 279 | 70.8 | |
| Defense | 122 | 239 | 53.5 | |
| Special Attack | 112 | 219 | 39.6 | |
| Special Defense | 112 | 219 | 39.1 | |
| Speed | 122 | 239 | 55.4 | |
| Average | - | - | 49.9 | |
Flavor
All versions' flavor text and sprites
It chases down prey in a pack. It will never disobey the commands of a skilled Trainer.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 214 | 24 | 12%
|
|
| Route 215 | 20 - 22 | 12%
|
Move List
Mightyena's Attack is higher, so it will inflict more damage with physical (
) moves.
Mightyena gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Bite | ![]() |
|
25 | 60 | 100% | Has a 30% chance to make the target Flinch. | ||
| -- | -- | Howl | ![]() |
|
40 | -- | 100% | Raises the user's Attack. | ||
| -- | -- | Sand-Attack | ![]() |
|
15 | -- | 100% | Lowers the target's Accuracy. | ||
| -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| 5 | 5 | Howl | ![]() |
|
40 | -- | 100% | Raises the user's Attack. | ||
| 9 | 9 | Sand-Attack | ![]() |
|
15 | -- | 100% | Lowers the target's Accuracy. | ||
| 13 | 13 | Bite | ![]() |
|
25 | 60 | 100% | Has a 30% chance to make the target Flinch. | ||
| 17 | 17 | Odor Sleuth | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||
| 22 | 22 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. | |
| 27 | 27 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
| 32 | Assurance | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the target has already received damage this turn. | |||
| 32 | 37 | Scary Face | ![]() |
|
10 | -- | 90% | Lowers the target's Speed by two levels. | ||
| 37 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |||
| 42 | 42 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | ||
| 47 | Crunch | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Defense. | |||
| 47 | Embargo | ![]() |
|
15 | -- | 100% | Target cannot use held items until it leaves battle. | |||
| 52 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |||
| 52 | 57 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | ||
| 62 | Sucker Punch | ![]() |
|
5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | ||
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![]() | Tutored moves | ||||||||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
|
Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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79 | Dark Pulse | ![]() |
|
15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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63 | Embargo | ![]() |
|
15 | -- | 100% | Target cannot use held items until it leaves battle. | ||
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||
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10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||
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17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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05 | 05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
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H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | 30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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49 | 49 | Snatch | ![]() |
|
10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. |
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H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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12 | 12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | |
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46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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41 | 41 | Torment | ![]() |
|
15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |
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06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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Habitat



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