Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
RBY
Kanto- 67
Johto- 141
Hoenn- 74
Sinnoh- 41
Names
- Japanese
- ゴーリキー
- Romaji
- Goorikii
Flavor
- Height
- 4'11.1" or 1.5 m
- Weight
- 155.4 lb or 70.5 kg
- Species
- Superpower
- Color
- gray
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 41 or 0x29
Breeding
- Gender
¾ male; ¼ female (code: 63 or 0x3f)- Breeding groups
- 8: Humanshape
- Steps to hatch
- 5,120
- Compatible with
- 13 families; 35 total Pokémon
In the Wild
- Base EXP
- 146 or 0x92
- Capture rate
- 90 or 0x5a
- Base happiness
- 70 or 0x46
- Growth rate
- poly
- Effort points
- 2 Attack
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 | Stage 2 |
|---|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 187 | 364 | 71.8 | |
| Attack | 152 | 299 | 80.1 | |
| Defense | 122 | 239 | 53.5 | |
| Special Attack | 102 | 199 | 27.8 | |
| Special Defense | 112 | 219 | 39.1 | |
| Speed | 97 | 189 | 23.5 | |
| Average | - | - | 42.6 | |
Flavor
All versions' flavor text and sprites
MACHOKE's boundless power is very dangerous, so it wears a belt that suppresses its energy.
It can lift a dump truck with one hand. Using that power, it helps people with heavy jobs.
Locations
Stark Mountain
Stark Mountain
Route 210
Route 211
Route 216
Route 217
Route 225
Route 226
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Mt. Coronet
Victory Road
Victory Road
Victory Road
Victory Road
Victory Road
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Stark Mountain | entrance | 56 | 10%
|
| Stark Mountain | inside | 58 | 10%
|
| Route 210 | Celestic City side | 26 | 10%
|
| Route 211 | Celestic City side | 27 - 28 | 20%; 10%
|
| Route 216 | 33 - 34 | 20%; 10%
|
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| Route 217 | 35 - 36 | 20%; 10%
|
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| Route 225 | 51 | 5%
|
|
| Route 226 | 53 | 10%
|
|
| Mt. Coronet | 2F | 37 | 10%
|
| Mt. Coronet | 3F | 37 | 10%
|
| Mt. Coronet | 4F | 39 | 10%
|
| Mt. Coronet | 5F | 39 | 10%
|
| Mt. Coronet | 6F | 41 | 10%
|
| Mt. Coronet | 7F | 41 | 10%
|
| Mt. Coronet | B1F | 31 | 10%
|
| Mt. Coronet | blizzard | 39 - 40 | 20%; 10%
|
| Mt. Coronet | cave | 40 | 10%
|
| Mt. Coronet | Route 216 | 31 | 10%
|
| Mt. Coronet | snowfall | 39 - 40 | 20%; 10%
|
| Victory Road | 1F | 44 - 46 | 25%
|
| Victory Road | B1F | 44 - 46 | 25%
|
| Victory Road | inside | 50 - 52 | 25%
|
| Victory Road | inside B1F | 50 - 52 | 25%
|
| Victory Road | inside exit | 50 - 52 | 25%
|
| Acuity Lakefront | 35 - 36 | 20%; 10%
|
Move List
Machoke's Attack is higher, so it will inflict more damage with physical (
) moves.
Machoke gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | ||||
| -- | -- | -- | -- | Leer | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| -- | -- | -- | -- | Low Kick | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
| -- | 7 | 7 | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||
| -- | -- | 13 | 10 | Karate Chop | ![]() |
|
25 | 50 | 100% | Has an increased chance for a critical hit. | ||
| -- | 13 | Foresight | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||||
| -- | 19 | 19 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||
| 22 | Foresight | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | |||||
| 25 | 22 | Revenge | ![]() |
|
10 | 60 | 100% | -4 | Goes last. Inflicts double damage if the user takes damage before attacking this turn. | |||
| 34 | 33 | 25 | Vital Throw | ![]() |
|
10 | 70 | 100% | -1 | Goes last. Never misses. | ||
| 41 | 32 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
| 36 | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||||
| 36 | Wake-Up Slap | ![]() |
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10 | 60 | 100% | If the target is Sleeping, inflicts double damage and wakes it up. | |||||
| 43 | 46 | 40 | Cross Chop | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||
| 52 | 51 | 44 | Scary Face | ![]() |
|
10 | -- | 90% | Lowers the target's Speed by two levels. | |||
| 44 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
| 59 | 51 | DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
| 52 | 61 | Submission | ![]() |
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | |||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | |||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|
Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | |||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
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Metronome | ![]() |
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10 | -- | 100% | Randomly selects and uses any move in the game. | |||||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||
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Helping Hand | ![]() |
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20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||
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Superpower | ![]() |
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5 | 120 | 100% | Lowers the user's Attack and Defense after inflicting damage. | |||||
|
Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | ||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
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10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | |||
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08 | 08 | Bulk Up | ![]() |
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20 | -- | 100% | Raises the user's Attack and Defense. | |||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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18 | Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | |||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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43 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |||
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28 | 28 | 28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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26 | 26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to Burn the target. | |
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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27 | Fissure | ![]() |
|
5 | varies | 30% | Causes a one-hit KO. | ||||
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35 | 35 | Flamethrower | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Burn the target. | |||
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||||
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01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | ||
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21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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33 | Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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05 | Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | ||||
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01 | Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | ||||
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35 | Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||||
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31 | Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||
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84 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |||
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44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||
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48 | 80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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08 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | ||
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39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | |||
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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19 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
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40 | Skull Bash | ![]() |
|
15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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H4 | H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||
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50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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46 | 46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | ||
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41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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