Main Pokédex page | Flavor text and images
General
Abilities
- Cute Charm
- Enemy Pokémon have a 30% chance of becoming Attracted every time they touch this Pokémon.
- Klutz
- This Pokémon cannot use its held item.
Dex Numbers
- Generation
DPPT
Kanto- 428
Johto- n/a
Hoenn- n/a
Sinnoh- 68
Names
- Japanese
- ミミロップ
- Romaji
- Mimiroppu
Flavor
- Height
- 3'11.2" or 1.2 m
- Weight
- 73.4 lb or 33.3 kg
- Species
- Rabbit
- Color
- brown
- Cry
- mp3 here
Habitat- n/a
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
-
5: Ground
8: Humanshape - Steps to hatch
- 5,120
- Compatible with
- 76 families; 166 total Pokémon
In the Wild
- Base EXP
- 178 or 0xb2
- Capture rate
- 60 or 0x3c
- Base happiness
- 140 or 0x8c
- Growth rate
- medium
- Effort points
- 2 Speed
- Wild held items
- Chople Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 172 | 334 | 47.9 | |
| Attack | 128 | 251 | 55.2 | |
| Defense | 136 | 267 | 72 | |
| Special Attack | 106 | 207 | 33.7 | |
| Special Defense | 148 | 291 | 84.6 | |
| Speed | 157 | 309 | 92.3 | |
| Average | - | - | 67.1 | |
Flavor
All versions' flavor text and sprites
An extremely cautious Pokémon. It cloaks its body with its fluffy ear fur when it senses danger.
It is very conscious of its looks and never fails to groom its ears. It runs with sprightly jumps.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Lopunny's Attack is higher, so it will inflict more damage with physical (
) moves.
Lopunny gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|
| -- | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||
| -- | Foresight | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||
| -- | Magic Coat | ![]() |
|
15 | -- | 100% | 4 | Goes first. Reflects back any effects the target tries to use on the user this turn. | |
| -- | Mirror Coat | ![]() |
|
20 | varies | 100% | -5 | Goes last. If the user takes Special damage this turn, inflicts twice the damage taken to the target. | |
| -- | Pound | ![]() |
|
35 | 40 | 100% | Inflicts regular damage. | ||
| -- | Splash | ![]() |
|
40 | -- | 100% | Does nothing. | ||
| 6 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
| 13 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
| 16 | Quick Attack | ![]() |
|
30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
| 23 | Jump Kick | ![]() |
|
25 | 85 | 95% | If the user misses, it takes 1/8 the damage it would have inflicted in recoil. | ||
| 26 | Baton Pass | ![]() |
|
40 | -- | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. | ||
| 33 | Agility | ![]() |
|
30 | -- | 100% | Raises the user's Speed by two levels. | ||
| 36 | Dizzy Punch | ![]() |
|
10 | 70 | 100% | Has a 20% chance to Confuse the target. | ||
| 43 | Charm | ![]() |
|
20 | -- | 100% | Lowers the target's Attack by two levels. | ||
| 46 | Bounce | ![]() |
|
5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||
| 53 | Healing Wish | ![]() |
|
10 | -- | 0% | If the user faints this turn, its replacement will have its HP fully restored and any major status effect removed. | ||
![]() | Tutored moves | ||||||||
|
Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | ||
|
Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||
|
ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | ||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||
|
Fury Cutter | ![]() |
|
20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||
|
Uproar | ![]() |
|
10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | ||
|
Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | |
|
Endeavor | ![]() |
|
5 | varies | 100% | Lowers the target's HP to equal the user's. | ||
|
Bounce | ![]() |
|
5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. | ||
|
Last Resort | ![]() |
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | ||
![]() | TMs and HMs | ||||||||
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45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | |
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H1 | Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
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28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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60 | Drain Punch | ![]() |
|
5 | 60 | 100% | Heals the user by half the damage the target receives. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. |
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42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | |
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01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. |
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21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
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10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | |
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17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |
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22 | SolarBeam | ![]() |
|
10 | 120 | 100% | Requires a turn to charge before attacking. | |
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H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
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11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |
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25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |
![]() |
24 | Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |
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06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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