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Empoleon


Main Pokédex page | Flavor text and images

General

Empoleon
water steel

Abilities

Torrent
When this Pokémon's HP is 1/3 its max or lower, its Water moves do 50% more damage.

Damage Taken

Dex Numbers

Generation
Diamond/Pearl/Platinum DPPT
Red/Blue/Yellow Kanto
395
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
9

Names

Japanese
エンペルト
Romaji
Enperuto

Flavor

Height
5'6.9" or 1.7 m
Weight
186.3 lb or 84.5 kg
Species
Emperor
Color
blue
Cry
mp3 here
Fire Red/Leaf Green Habitat
n/a
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
⅞ male; ⅛ female (code: 31 or 0x1f)
Breeding groups
2: Water 1
5: Ground
Steps to hatch
5,120
Compatible with
92 families; 200 total Pokémon

In the Wild

Base EXP
210 or 0xd2
Capture rate
45 or 0x2d
Base happiness
70 or 0x46
Growth rate
poly
Effort points
3 Special Attack
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
393 Piplup Base form 394 Prinplup Raise to level 16 395 Empoleon Raise to level 36

Stats

Stat Base Max Stat %ile
L50 L100
HP
84
191 372 77.9
Attack
86
138 271 70.2
Defense
88
140 275 76.1
Special Attack
111
163 321 92.7
Special Defense
101
153 301 88.8
Speed
60
112 219 42.2
Average
88.3
- - 88

Flavor

See also: All versions' flavor text and sprites

Diamond The three horns that extend from its beak attest to its power. The leader has the biggest horns.

Pearl It swims as fast as a jet boat. The edges of its wings are sharp and can slice apart drifting ice.

Locations

Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)

Area Section Level Method

Move List

See also: This list in the move search

See also: Contest list

Empoleon's Special Attack is higher, so it will inflict more damage with special () moves.

Empoleon gets the STAB from water and steel moves.

Diamond/Pearl Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- -- Bubble water special 30 20 100% Has a 10% chance to lower the target's Speed.
-- -- Growl normal none 40 -- 100% Lowers the target's Attack.
-- -- Tackle normal physical 35 35 95% Inflicts regular damage.
4 4 Growl normal none 40 -- 100% Lowers the target's Attack.
8 8 Bubble water special 30 20 100% Has a 10% chance to lower the target's Speed.
11 11 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
15 15 Peck flying physical 35 35 100% Inflicts regular damage.
16 16 Metal Claw steel physical 35 50 95% Has a 10% chance to raise the user's Attack.
19 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
24 19 BubbleBeam water special 20 65 100% Has a 10% chance to lower the target's Speed.
24 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
28 28 Fury Attack normal physical 20 15 85% Hits 2-5 times in one turn.
33 33 Brine water special 10 65 100% Inflicts double damage against Pokemon that have less than half their max HP remaining.
36 36 Aqua Jet water physical 20 40 100% 1 Goes first. Inflicts regular damage.
39 39 Whirlpool water special 15 15 70% Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
46 46 Mist ice none 30 -- 100% Protects the user's stats from being changed by opposing Pokemon's moves.
52 52 Drill Peck flying physical 20 80 100% Inflicts regular damage.
59 59 Hydro Pump water special 5 120 80% Inflicts regular damage.
Diamond/Pearl Platinum Tutored moves
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
Platinum Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Platinum Fury Cutter bug physical 20 10 95% Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Platinum Knock Off dark physical 20 20 100% Target drops its held item.
Platinum Dive water physical 10 80 100% User dives underwater, dodging all attacks, and hits next turn.
Diamond/Pearl Platinum Hydro Cannon water special 5 150 90% User foregoes its next turn to recharge.
Platinum Signal Beam bug special 15 75 100% Has a 10% chance to Confuse the target.
Platinum Iron Defense steel none 15 -- 100% Raises the user's Defense by two levels.
Diamond/Pearl Platinum TMs and HMs
Chains 40 40 Aerial Ace flying physical 20 60 100% Never misses.
Chains 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 72 72 Avalanche ice physical 10 60 100% -4 Goes last. Inflicts double damage if the user takes damage before attacking this turn.
Chains 14 14 Blizzard ice special 5 120 70% Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail.
Chains 31 31 Brick Break fighting physical 15 75 100% Cancels the effects of Reflect and Light Screen.
Chains 55 55 Brine water special 10 65 100% Inflicts double damage against Pokemon that have less than half their max HP remaining.
Chains 78 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains H1 H1 Cut normal physical 30 50 95% Inflicts regular damage.
Chains H5 H5 Defog flying none 15 -- 0% Lowers the target's Evade. Cancels the effects of Reflect and Light Screen.
Chains 28 28 Dig ground physical 10 80 100% User digs underground, dodging all attacks, and hits next turn.
Chains 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 26 26 Earthquake ground physical 10 100 100% Inflicts regular damage.
Chains 58 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 91 91 Flash Cannon steel special 10 80 100% Has a 10% chance to lower the target's Special Defense.
Chains 56 56 Fling dark physical 10 varies 100% Throws held item at the target; power depends on the item.
Chains 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 68 68 Giga Impact normal physical 5 150 90% User foregoes its next turn to recharge.
Chains 86 86 Grass Knot grass special 20 varies 100% Inflicts more damage to heavier targets, with a maximum of 120 power.
Chains 07 07 Hail ice none 10 -- 100% Changes the weather to a hailstorm for five turns.
Chains 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 13 13 Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
Chains 83 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 88 88 Pluck flying physical 20 60 100% Inflicts double damage if the user is holding a berry.
Chains 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 05 05 Roar normal none 20 -- 100% -6 Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon.
Chains H8 H8 Rock Climb normal physical 20 90 85% Has a 20% chance to Confuse the target.
Chains 80 80 Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
Chains H6 H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 39 39 Rock Tomb rock physical 10 50 80% Has a 100% chance to lower the target's Speed.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 65 65 Shadow Claw ghost physical 15 70 100% Has an increased chance for a critical hit.
Chains 82 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 76 76 Stealth Rock rock none 20 -- 0% Causes damage when Pokemon switch in to where the target is now.
Chains 47 47 Steel Wing steel physical 25 70 90% Has a 10% chance to raise the user's Defense.
Chains H4 H4 Strength normal physical 15 80 100% Inflicts regular damage.
Chains 90 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains H3 H3 Surf water special 15 95 100% Inflicts regular damage.
Chains 87 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 75 75 Swords Dance normal none 30 -- 100% Raises the user's Attack by two levels.
Chains 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 03 03 Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
Chains H7 H7 Waterfall water physical 15 80 100% Has a 20% chance to make the target Flinch.

Empoleon in other Pokédexes