Main Pokédex page | Flavor text and images
General
Abilities
- Intimidate
- This Pokémon lowers the enemy's Attack one level when it enters battle.
- Shed Skin
- Each turn, this Pokémon has a 1/3 chance of its status becoming normal.
Dex Numbers
- Generation
RBY
Kanto- 24
Johto- 51
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- アーボック
- Romaji
- Aabokku
Flavor
- Height
- 11'5.8" or 3.5 m
- Weight
- 143.3 lb or 65 kg
- Species
- Cobra
- Color
- purple
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 45 or 0x2d
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
-
5: Ground
14: Dragon - Steps to hatch
- 5,120
- Compatible with
- 74 families; 158 total Pokémon
In the Wild
- Base EXP
- 147 or 0x93
- Capture rate
- 90 or 0x5a
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Attack
- Wild held items
- n/a
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 167 | 324 | 36.1 | |
| Attack | 137 | 269 | 65.5 | |
| Defense | 121 | 237 | 53.3 | |
| Special Attack | 117 | 229 | 48.7 | |
| Special Defense | 131 | 257 | 65.3 | |
| Speed | 132 | 259 | 65.1 | |
| Average | - | - | 54.2 | |
Flavor
All versions' flavor text and sprites
The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Safari Zone | Area 1 | 24 - 26 | 8%
|
| Safari Zone | Area 2 | 24 - 26 | 8%
|
| Safari Zone | Area 3 | 22 - 24 | 8%
|
| Safari Zone | Area 4 | 22 - 24 | 8%
|
| Safari Zone | Area 5 | 20 - 22 | 8%
|
| Safari Zone | Area 6 | 20 - 22 | 8%
|
Move List
Arbok's Attack is higher, so it will inflict more damage with physical (
) moves.
Arbok gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | -- | Bite | ![]() |
|
25 | 60 | 100% | Has a 30% chance to make the target Flinch. | |||
| -- | Fire Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Burn the target and a 10% chance to make the target Flinch. | |||||
| -- | Ice Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to Freeze the target and a 10% chance to make the target Flinch. | |||||
| -- | -- | -- | -- | Leer | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| -- | Thunder Fang | ![]() |
|
15 | 65 | 95% | Has a 10% chance to Paralyze the target and a 10% chance to make the target Flinch. | |||||
| -- | -- | -- | -- | Wrap | ![]() |
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20 | 15 | 85% | Both prevents the target from fleeing and inflicts damage for 2-5 turns. | ||
| -- | -- | Poison Sting | ![]() |
|
35 | 15 | 100% | Has a 30% chance to Poison the target. | ||||
| -- | -- | 8 | 4 | Poison Sting | ![]() |
|
35 | 15 | 100% | Has a 30% chance to Poison the target. | ||
| 17 | 13 | 9 | Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target Flinch. | |||
| 27 | 25 | 20 | 12 | Glare | ![]() |
|
30 | -- | 75% | Paralyzes the target. | ||
| 36 | 33 | 28 | 17 | Screech | ![]() |
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40 | -- | 85% | Lowers the target's Defense by two levels. | ||
| 47 | 43 | 38 | 20 | Acid | ![]() |
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30 | 40 | 100% | Has a 10% chance to lower the target's Special Defense. | ||
| 22 | Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense. | |||||
| 46 | 28 | Spit Up | ![]() |
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10 | varies | 100% | Power is equal to 100 times the amount of energy Stockpiled. | ||||
| 46 | 28 | Stockpile | ![]() |
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20 | -- | 100% | Stores energy up to three times for use with Spit Up and Swallow. | ||||
| 46 | 28 | Swallow | ![]() |
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10 | -- | 100% | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | ||||
| 34 | Mud Bomb | ![]() |
|
10 | 65 | 85% | Has a 30% chance to lower the target's Accuracy. | |||||
| 42 | Gastro Acid | ![]() |
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10 | -- | 100% | Nullifies target's ability until it leaves battle. | |||||
| 51 | 56 | 48 | Haze | ![]() |
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30 | -- | 100% | Resets all Pokemon's stats, Accuracy, and Evasion. | |||
| 56 | Gunk Shot | ![]() |
|
5 | 120 | 70% | Has a 30% chance to Poison the target. | |||||
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![]() | Tutored moves | ||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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![]() | Miscellaneous moves | ||||||||
| xd | Refresh | ![]() |
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20 | -- | 100% | Cleanses the user of a Burn, Paralysis, or Poison. | |||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | ||
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34 | Bide | ![]() |
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10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | |||
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08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
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79 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target Flinch. | ||||
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28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage. | |
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20 | 58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |||
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27 | Fissure | ![]() |
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5 | varies | 30% | Causes a one-hit KO. | ||||
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21 | 21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | ||
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19 | 19 | 19 | Giga Drain | ![]() |
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10 | 60 | 100% | Heals the user by half the damage the target receives. | ||
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68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | ||||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||
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10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | ||
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15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. | |
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23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |||
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21 | Mega Drain | ![]() |
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15 | 40 | 100% | Heals the user by half the damage the target receives. | ||||
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31 | Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | ||||
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66 | Payback | ![]() |
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10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||
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84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to Poison the target. | ||||
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17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |
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20 | Rage | ![]() |
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20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |||
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44 | 44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | ||
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48 | 80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | |||
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39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||||
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
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40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | ||||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
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36 | 36 | 36 | Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to Poison the target. | ||
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49 | 49 | Snatch | ![]() |
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10 | -- | 100% | 4 | Goes first. Steals the target's move, if it is self-targeted. | ||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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50 | 90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | ||
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
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09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||
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46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. | ||
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41 | 41 | Torment | ![]() |
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15 | -- | 100% | Prevents the target from using the same move twice in a row until it leaves battle. | |||
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06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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